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GPU Volume Ray Casting of two Volumes within VTK
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We have modified the current VTK volume rendering on GPU to allow simultaneous rendering of two volumes, each of them with its own color and opacity transfer functions. These changes have led to the creation of two new C++ classes and several GLSL shaders. We [...]

A Minimal Cost Path and Level Set Evolution Approach for Carotid Bifurcation Segmentation
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We propose a new approach for semi-automatic segmentation of the carotid bifurcation as part of the Carotid Lumen Segmentation and Stenosis Grading Challenge MICCAI'2009 workshop. Three initial points are provided as input, belonging to the Common, the [...]

Minimally Interactive Knowledge-based Coronary Tracking in CTA using a Minimal Cost Path
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An algorithm for minimally interactive coronary artery tracking is presented. Tracking ability and accuracy results are demonstrated on 16 images CTA images. First, a region of interest is automatically selected and a denoising filter applied. Then, for each [...]


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ISSN 2328-3459
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