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The computation of geodesic distances on a triangle mesh has many applications in geometry processing. The fast marching method provides an approximation of the true geodesic distance field. We provide VTK classes to compute geodesics on triangulated surface [...]

Hilbert curves look pretty sweet which is why I wrote this class. Take a look at the pictures and see for yourself.

This paper describes the ITK implementation of a minimal path extraction framework based on Fast Marching arrival functions. The method requires the user to provide three inputs: 1. a meaningful speed function to generate an arrival function, 2. path [...]

This document describes an ITK implementation of an interactive method for tracing curvilinear structures.
The basic tools provided in this framework are an oriented flux-based tubularity measure and a geodesic path
tracer that uses the fast marching [...]

In this article, a spline driven image slicer algorithm is presented. It is concretized through a vtkAlgorithm-inherited class that takes two inputs and gives two outputs. The first input is the volume from which the slice should reconstructed while the [...]
