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This is a companion paper describing the process and parameters for tagged volume rendering of the heart. We firstly review the relevant concepts and consider the problem of visualising the coronary arteries from computed tomography angiography (CTA) images. [...]

Adding Refined Isosurface Rendering and Shadow Mapping to vtkGPUVolumeRayCastMapper
Published in The VTK Journal
Published in The VTK Journal
In the medical simulation world the use of isosurfaces is a common action, as the information from some sources, e.g. CTs, is very well defined, and the isosurface can be easily set. Additionally, in any simulator shadows are a necessary addition to increase [...]

We have modified the current VTK volume rendering on GPU to allow simultaneous rendering of two volumes, each of them with its own color and opacity transfer functions.
These changes have led to the creation of two new C++ classes and several GLSL shaders. We [...]

The rapid and flexible visualization of large amounts of com-
plex data has become a crucial part in medical image analysis. In re-
cent years the Visualization Toolkit (VTK) has evolved as the de-facto
standard for open-source medical data visualization. [...]
